Notes from the talk by Greg Canessa, Project Director, Battle.net and Matthew Versluys, Tech Director, Battle.net.
Tag Archives: gdconline 2010
Notes from the talk by Damian Schubert, Principle Lead Systems Designer, SW:TOR (@zenofdesign).
My notes from the keynote by Brian Reynolds (Chief Game Designer on Frontierville).
My notes from yesterday’s talk by Marianne Borenstein, VP Platform Relations and User Experience at Playdom; w/Mike Blanchette, CM.