Every Friday morning my whole team spends an hour playing games together. Anything we fancy: Magic, Munchkin (which we haven’t picked up in awhile, actually)… Werewolf‘s a popular one ‘cos we can play as a big group. The main point of Game Hour is having fun, but it’s also a great opportunity to learn one another’s playstyles, gain cooperative experience across game teams and even practice demoing skills – since with each new game there’s at least one of us who’s never played whatever-it-is before.
Last Friday, a couple of the guys were super-organized and brought in Mario Kart for the Wii. We’ve got a Wii in our games room, but unfortunately someone had borrowed its power cable for a couple of weeks (!) so we couldn’t actually play anything on it. Having only five players, which isn’t quite enough for Werewolf, we decided to fall back on an old classic: HeroQuest.
Although a suspicious number of our brothers had apparently played HeroQuest back in the day, none of us ever had so we spent the first half hour pawing at the game pieces and trying to figure out the rules. In defiance of typecasting, I picked the Dwarf character. (You can’t go too far wrong hacking at everything with an axe.) We each entered the the dungeon from a different place on the map, and sortof individually winged it through sections of the pre-made level one dungeon, fighting goblins, finding a bit of treasure and falling into traps.
The game was rushed and improvisational – not quite HeroQuest as intended, but a great experience. With five minutes left it descended into all-in PvP vs. the Elf, which I’m happy to say (since my Dwarf started it), the Elf lost. Next to a particularly spirited game of Rock, Paper, Scissors with my daughter, it was the most fun I had all week.